Alphabetical Order Glossary

A

Adjustment settings
Adjustment means regulating, adapting or settling, in a variety of contexts. In the race simulator context Adjustment settings means finding the optimal wheel and pedal positions for the seat provided.

Air racing
Air racing is a sport that involves small aircrafts racing against each other in an air circuits.

Aircraft
An airplane, helicopter, or other machine capable of flight supported by the atmosphere of the planet.

AI
Artificial Intelligence. The theory and development of computer systems able to perform tasks that normally require human intelligence, such as visual perception, speech recognition, decision-making, and translation between languages.

Altered race
A class of drag racing.

Animation
Computer animation is the manipulation of electronic images by means of a computer in order to create moving images. Animation is the rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an illusion of movement.

Arcade-style
Arcade racing games are those which have a simplified physics engine and do not require much learning time, in opposition to racing simulators. Cars can turn sharply without losing speed or over drifting, and the AI rivals are sometimes programmed so they are always near the player. Arcade flight games also use simplified physics and controls in comparison to flight simulators. These are meant to have an easy learning curve, in order to preserve their action component.

Auto racing
Auto racing (also known as automobile racing, motor racing or car racing) is a motor sport involving racing cars.

Automobile
A road vehicle, typically with four wheels, powered by an internal combustion engine or electric motor and able to carry a small number of people. Automobiles are designed to run primarily on roads, to have seating for one to eight people, to typically have four wheels, and to be constructed principally for the transport of people rather than goods.

B

Back off
Draw back from action or confrontation. Slowing down in order to attempt overtaking in a better moment in motor racing.

Banked turn
A term used to describe a car riding along a circle with inclined edges using forces other than friction to keep the car on the race line.

Bend
In motor racing: car deviates from a straight line in a specified direction having a sharply curved course.

Big banger
Powerful engine with a large volume of displacement and output power.

Big bore
see Big banger

Black flag
In auto racing a black flag used to signal a driver to make an immediate pit stop as punishment for violating a rule or driving dangerously or to force inspection of a hazardous condition such as an oil leak.

Blend
A mix of substance with another substance that they combine together so as to make a product of the desired quality. For instance combining methanol and nitro-methane makes a racing fuel.

Blip
To open the throttle/accelerator of a motor vehicle momentarily which races the engine intermittently.

Block
Cylinder block or engine block. The main body of an internal combustion engine, containing the pistons.

Blower
A supercharger or an air compressor used for forced induction of an internal combustion engine.

Blown engine
A completely failed or a supercharge modified engine.

Blu-Ray
Blu-ray Disc (also known as Blu-ray or BD) is an optical disc storage which is about to replace the standard DVD format. Its main uses are for storing PlayStation 3 games, high-definition video and data storage with up to 50GB per disc. The disc has the same physical dimensions as standard DVDs and CDs. The name Blu-ray Disc derives from the blue-violet laser used to read the disc. While a standard DVD uses a 650 nanometre red laser, Blu-ray uses a shorter wavelength, a 405 nm blue-violet laser, and allows for almost six times more data storage than on a DVD.

Bore
The measurement of the diameter of the engine cylinders.

Bomber
A bomber is a military aircraft designed to attack ground and sea targets, primarily by dropping bombs on them.

Box
Technical slang for car’s transmission.

Brake
A device for slowing or stopping a moving vehicle, typically by applying pressure to the wheels. Braking apples a force against the friction of the road, slowing or stopping the motion of a machine or vehicle.

Brake bias

Brake fade
The reduction in stopping power caused by repeated use of the brakes. The loss of effective braking, normally caused by overheating.

The Brickyard
A nickname for Indianapolis Motor Speedway.

Bubble
A small car with a transparent domed canopy and typically three wheels. In motor racing this is the last position in qualifying. The last car is said to be “on the bubble”.

Bull ring
An oval track of a half-mile or less.

Buy the farm
Informal: “to die”. In motor sport to die in an accident.

C

Car and bike dealers
A car dealership or vehicle local distribution is a business that sells new cars and/or used cars at the retail level, based on a dealership contract with an automaker or its sales subsidiary.

Car handling
Car handling and vehicle handling is a description of the way wheeled vehicles perform transverse to their direction of motion, particularly during cornering and swerving. It also includes their stability when accelerating in a straight line.

Carb
Carburetor

cc
Cubic centimeter(s). The standard measure of engine displacement.

Championship
A contest for the position of champion in a sport, often involving a series of games or races. Championship is a term used in sport to refer to various forms of competition which decide which individual or team is the champion.

Chassis
In the case of vehicles, the term chassis means the frame plus the “running gear” like engine, transmission, drive shaft, differential, and suspension. Chassis in race simulators means the frame supporting the seat, wheel and pedal platforms. Which also allows hight and length adjustments for the driver.

Checkered flag
The checkered flag is displayed at the finish line of a race to indicate that the current session has been completed.

Chicane
An artificial narrowing or turn on a road or auto-racing course.

Chute
Immediate. Speedy.

Clutch
A mechanism for connecting and disconnecting a vehicle engine from its transmission system. In a car the clutch is operated by the left-most pedal using a hydraulic or cable connection from the pedal to the clutch mechanism.

Cockpit
Cockpit is the pilot’s compartment in an aircraft. It is also used informally to describe driver’s seat of a high performance car, and this is official terminology in Formula One.

Components
A component is any smaller, self-contained part of a larger entity.

Compound
A thing that is composed of two or more separate elements. For instance synthetic rubbers, resins and bonding agents form the substance of racing tyres.

Computer desk
The ergonomic desk and related computer desk are furniture pieces designed to comfortably and aesthetically provide a working surface and house or conceal office equipment including computers, peripherals and cabling for office and home-office users.

Console
A video game console is an interactive entertainment computer or electronic device that produces a video display signal which can be used with a display device (a television, monitor, etc.) to display a video game. The term “video game console” is used to distinguish a machine designed for consumers to use solely for playing video games from a personal computer, which has many other functions. Although today’s video game consoles are becoming more and more multimedia capable with vast home entertaining and internet functions.

Crankshaft
The part of an engine which translates reciprocating linear piston motion into rotation.

Cubes
Cubic centimeters of displacement.

Customized vehicle
A car or motor bike been upgraded to e higher level of performance or visual appearance.

D

Drifting
Drifting refers to a driving technique and to a motor sport where the driver intentionally over steers, causing loss of traction in the rear wheels through turns, while preserving vehicle control and a high exit speed. A car is said to be drifting when the rear slip angle is greater than the front slip angle prior to the corner apex, and the front wheels are pointing in the opposite direction to the turn (e.g. car is turning left, wheels are pointed right or vice versa), and the driver is controlling these factors.

Driver
A person who drives a vehicle.

Drive-shaft
A driving shaft or card-an shaft is a mechanical component for transmitting torque and rotation, usually used to connect other components of a drive train that cannot be connected directly because of distance or the need to allow for relative movement between them.

Dynamic weather
A Dynamic Weather is the representation of weather (e.g. Precipitation, meteorology, fog, wind) together with the capability for variability during a simulation.

Dicing
Dangerous driving with taking serious risks.

Differential
A set of gears allowing a vehicle’s driven wheels to revolve at different speeds when going around corners.

Displacement
The volume swept by a reciprocating system, as in a pump or engine. Engine displacement is the volume swept by all the pistons of an engine in a single movement from top dead centre to bottom dead centre.

Dogfight
A close aerial combat between military aircraft.

Downshift
Change to a lower gear in a motor vehicle or bicycle.

Draft
Taking advantage of decreased air resistance following another car before overtaking.

Drive train
The group of components that generate power and deliver it to the wheels. The engine, transmission, drives hafts, differentials, etc.

Dynamometer
An instrument that measures the power output of an engine.

E

Electronic game
An electronic game is a game that uses electronics to create an interactive system with which a player can play.

Electronic system
Electronic system is a group of electronic circuits and components which are designed to accomplish one or more complex functions. Such as telecommunications, computers, radio and digital systems etc.

Engine
A machine with moving parts that converts power into motion.

e.t.
The measured duration of an event. Elapsed time.

F

F1 Grand Prix
Formula One (Formula1 or F1) is currently referred to as the FIA Formula One World Championship. It is the highest class of auto racing sanctioned by the Fédération Internationale de l’Automobile (FIA). The “formula” in the name refers to a set of rules to which all participants and cars must comply. The F1 season consists of a series of races, known as Grand Prix, held on purpose built, and to a lesser extent, former public roads and closed city streets. The results of each race are combined to determine two annual World Championships, one for the drivers and one for the constructors (the teams).

Fishtail
An uncontrolled sideways movement of the back of a motor vehicle.

Fixed back Seat
Racing car seat without reclining function. Offers great body support but the seat can can limit rear seat access in 2 door cars.

Flat out
As fast or as hard as possible. Pedal to the metal. Full throttle.

Flight simulator
A flight simulator is a system that tries to copy, or simulate, the experience of flying an aircraft. It’s meant to be as realistic as possible. The different types of flight simulator range from computer based games up to full-size cockpit replicas mounted on hydraulic (or electromechanical) actuators, controlled by state of the art computer technology.

Follow camera shots
A specific camera shot in which the subject being filmed is seemingly pursued by the camera.

Force feedback
The simulation of physical attributes such as weight in virtual reality, allowing the user to interact directly with virtual objects using touch.

Franchise
An authorization granted by a government or company to an individual or group enabling them to carry out specified commercial activities, e.g., providing a broadcasting service or acting as an agent for a company’s products. A business or service given such authorization to operate. Franchising refers to the methods of practicing and using another person’s business philosophy.

Fuel
Material such as coal, gas, or oil that is burned to produce heat or power or to move an object.

Full HD resolution
1080p is the shorthand name for a category of HDTV video modes. The number “1080″ represents 1,080 lines of vertical resolution (1080 horizontal scan lines), while the letter p stands for progressive scan (meaning the image is not interlaced). 1080p can be referred to as full HD or full high definition although 1080i is also “Full HD” (1920×1080 pixels). The term usually assumes a widescreen aspect ratio of 16:9, implying a horizontal resolution of 1920 pixels. This creates a frame resolution of 1920×1080, or 2,073,600 pixels in total.

Fuselage
The main body of an aircraft that holds crew and passengers or cargo. The fuselage also serves to position control and stabilization surfaces in specific relationships to lifting surfaces, required for aircraft stability and maneuverability.

G

Gameplay
The tactical aspects of a computer game, such as its plot and the way it is played, as distinct from the graphics and sound effects. Gameplay includes all player experiences during the interaction with game systems, especially formal games. Some gaming reviews give a specific score for gameplay, along with graphics, sound, and replay value. Many consider gameplay to be the most important indicator of the quality of a game.

Game engine
A game engine is a software system designed for the creation and development of video games.

Gasser
Race car with raised suspension and been substantially lightened for drag racing purposes. And runs on gasoline.

Gear knob
A gear stick (also gearstick, gear lever, selection lever, shift stick and gear shifter) is the lever used to change gear in a vehicle, such as an automobile, with manual transmission or several common forms of automatic transmission.

Gear shifter
A gear stick (also gear lever, selection lever, shift stick and gear shifter) is the lever used to change gear in a vehicle, such as an automobile, with manual transmission or several common forms of automatic transmission. Automatic transmission vehicles, and those with continuously variable transmission gearboxes, do not require a clutch pedal, but also have gear sticks.

Go into the country
Going out of the race track by mistake.

Grand Tourer
A grand tourer (Italian: gran turismo) (GT) is a high-performance luxury automobile designed for long-distance driving. The most common format is a two-door coupé with either a two-seat or a 2+2 arrangement.The term derives from the Italian phrase Gran Turismo, homage to the tradition of the “Grand Tour”, used to represent automobiles regarded as grand tourers abilities to make long-distance, high-speed journeys in both comfort and style. The English translation is “Grand Touring”, the French “Grand Tourisme”.

Grid
A pattern of lines marking the starting places on a auto-racing track.

Grip
Grip is a term describing the total cornering envelope of a race car by the friction component of the tire, the mass of the machine and the downforce generated.

Graphics
There are two types of computer graphics: Raster graphics, where each pixel is separately defined, and Vector graphics, where mathematical formulas are used to draw lines and shapes, which are then interpreted at the viewer’s end to produce the graphic.

Graphics processor
A graphics processing unit (GPU) is a specialized processor that offloads 3D graphics rendering from the microprocessor. It is used in embedded systems, mobile phones, personal computers, workstations, and game consoles.

Groove
The fastest race line through a turn or around the circuit.

Gymkhana
A day event comprising races and other competitions between horse riders or car drivers.

H

Hairpin
A sharp U-shaped curve in a road or a race track.

Hairy
Risky, dangerous, hazardous, difficult. Informal for certain racing tracks and roads.

Handheld device
Pocket-sized computing device, normally having a display screen with touch input or a mini keyboard. They can be classified as: mobile phones, mobile computers, handheld game consoles, media players/displayers/recorders, personal navigating devices, PDAs etc.

Hardware
Hardware is a general term that refers to the physical artifacts of a technology. It may also mean the physical components of a computer system or game console, in the form of system or peripheral accessories. The machines, wiring, and other physical components of a computer or other electronic system. Everything visible in a computer.

Hard drive storage
A high-capacity, self-contained storage device containing a read-write mechanism plus one or more hard disks, inside a sealed unit. Also called hard disk drive (HDD).

Hauler
A very fast car.

HDMI
HDMI (High-Definition Multimedia Interface) is a compact audio/video interface for transmitting uncompressed digital data. HDMI connects digital audio/video sources—such as set-top boxes, Blu-ray Disc players, personal computers (PCs), video game consoles (such as the PlayStation 3 and Xbox 360), and AV receivers – to compatible digital audio devices, computer monitors, and digital televisions.

HD-DVD
HD DVD (short for High-Definition/Density DVD) is a high-density optical disc format for storing data and high-definition video. HD DVD is supported principally by Toshiba, and is envisaged to be the successor to the standard DVD format. However, in February 2008, after a protracted format war with rival Blu-ray, Toshiba abandoned the format, announcing it would no longer develop or manufacture HD DVD players or drives.

Heel-and-toe
Operating the throttle and brake pedals simultaneously with the right foot. Driving technique used for braking and downshifting with blipping the throttle for smoother lower gear engagement.

Hydraulic
Denoting, relating to, or operated by a liquid moving in a confined space under pressure.

I

Infield
The inner part of a race circuit.

Installation
Installation (or set-up) of a program or a hardware device (including drivers, plug-ins, etc.) is the act of putting the program/device onto a computer/console system so that it can be executed.

J

Joystick
A lever that can be moved in several directions to control the movement of an image on a computer or similar display screen. An input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. Joysticks are often used to control video games, and usually have one or more push-buttons whose state can also be read by the computer.

Juice
Informal fuel : he ran out of juice on the last lap.

Jump start
When a race driver starts before the race start signal is given.

K

Keyboard
A panel of keys that operate a computer or typewriter. While most keyboard keys produce letters, numbers or signs (characters), other keys or simultaneous key presses can produce actions or computer commands.

Kinetic energy
Energy that a body or an object possesses by virtue of being in motion.

L

Leadfoot
Heavy foot on the accelerator. A driver who can only go fast.

Le Mans start
A Le Mans-style start requires the drivers to run across the track to their cars parked on the other side, climb in, start the car, and drive away to begin the race.

Liter
A metric unit of capacity equal to 1,000 cubic centimeters. Used to measure displacement.

Loud pedal
The throttle pedal. Accelerator.

M

Methane
A colorless, odorless flammable gas that is the main constituent of natural gas. It is the simplest member of the alkane series of hydrocarbons. Used as fuel.

Modes
An option allowing a change in the method of operation of a device.

Monitor
A visual displayed unit that displays images generated by a computer without producing a permanent record.

Motor Racing
Motor racing is the subset of motor sport activities which involve competitors racing against each other. Forms of motor racing include auto racing, motorcycle racing, truck racing, air racing, motorboat racing, snowmobile racing and lawn mower racing.

Motorcycle racing
Motorcycle racing (also known as moto racing and Bike racing) is a motorcycle sport involving racing motorcycles.

Multi-player
A multiplayer game is a game which is played by several players. The players might be independent opponents, formed into teams or be just a single team pitted against the game.

Multimedia centre
Simply multiple forms of media integrated together. Media can be text, graphics, audio, animation, video, data, etc.

N

Nerf
A common technique in NASCAR racing when the driver slightly bumps his car against an opponent’s in order to warn or distract.

Nitro
Short for nitroglycerin or nitromethane. Used in racing fuel compounds.

Normally aspirated
A naturally-aspirated engine, depending solely on atmospheric pressure to draw in combustion air. Without superchargers.

O

Off road
Away from a smooth road, on rough terrain. Off-road is a term for driving a specialized vehicle on unpaved roads, such as sand, gravel, riverbeds, mud, snow, rocks, and other natural terrain.

Oil
A viscous liquid derived from petroleum, esp. for use as a fuel or lubricant.

Open Wheeler
Open-wheel car (Often single-seater car) describes cars with the wheels outside the car’s main body and, in most cases, one seat. Open-wheel cars are usually built specifically for racing, frequently with a degree of technological sophistication unknown in other forms of motor sport.

Override
Interrupt the action of an automatic device, typically in order to take manual control.

P

Pacer
A driver who races at pretty much the same speed throughout the race, conserving his car in the hope that faster cars will be forced to drop out with mechanical problems or by accidents during the race.

Pace car
A car that sets the pace and positions racers for a rolling start in a warm-up lap or laps before a race, or that returns to control the pace in temporarily hazardous conditions. Also called safety car.

Pace lap
The lap before the start, on which cars warm up engines, tires, behind a pace car. At the end of the lap, at a prescribed speed, the pace car would pull off the track and allow for a rolling, or “flying,” start.

Paddle gear changing
Paddle gear changing is possible trough out steering wheel-mounted paddle shifters. These operate in the same manner as the floor mounted shift lever when using manual mode. The paddle shifters have two distinct advantages: the driver can safely keep both hands on the steering wheel when using the Manual mode and the driver can immediately manually override either of the automatic programs on a temporary basis, and gain instant manual control of the gear box.

Paddock
The enclosure at a motor racing track used by team support personnel, vehicles, and other officials and VIPs.

Parade lap
A parade lap, also known as a formation lap or warm-up lap, is a lap before a motor sport race begins, in which the drivers go around the track at a slow speed.

Parallel parking
Parallel parking is a method of parking a vehicle in line with other parked cars. Cars parked in parallel are in one line, parallel to the curb, with the front bumper of each car facing the back bumper of the adjacent one. Parallel parking requires driving the car in reverse gear into the parking space.

Payload
Part of an aircraft’s load, from which revenue is derived: passengers and cargo. The total load of bombs carried by a bomber.

Pedal
A foot-operated lever or control for a vehicle or other mechanism.

Pedals plates
Pedal plates or platforms is part of the simulator chassis that supports the pedals unit of the steering wheel set.

Pedal stopper/Pedal plate
The plate that supports the pedals set onto the chassis of the race simulator.

Performance cars
Upgraded cars with over powered characteristics than the manufacturer’s original rates.

Performance parts
Auto accessories such as suspension, exhausts, engine parts, brakes etc. Used for upgrading car’s performance on the road.

Personal computer
A microcomputer designed for use by one person at a time. With size, capabilities and sale price being useful for individuals. A PC may be a desktop, a laptop or a tablet computer.

Petrol
Petrol or gasoline is a petroleum-derived liquid mixture, primarily used as fuel in internal combustion engines.

Petrol head
A person totally obsessed with motor sport and driving.

Pilot
A person who flies aircraft (aviator) or motor sport race driver.

Pit
An area at the side of a track where race cars are serviced and refueled.

Pit lane
The pits usually comprise of a pit lane which runs parallel to the start/finish straight and is connected at each end to the main track.

Pit stop
A stop in the pits for servicing and refueling, tyre changing, repairs, adjustments etc. Especially during a race.

Plug and Play
A standard for the connection of peripherals to personal computers or video consoles, whereby a device only needs to be connected to a computer in order to be configured to work perfectly, without any action by the user.

Plugin
A plug-in (in computing) consists of a computer program that interacts with a host application (a web browser or an email client, for example) to provide a certain, usually very specific functions. Add-on is the the general term for plug-ins.

Pole
The most favorable position at the start of an automobile race, typically on the inside of the front row of competitors. Usually awarded to the driver who has the fastest qualifying time.

Pop
Exotic fuel blend.

Powder coat finish
Powder coating is a type of coating that is applied as a free-flowing, dry powder. The main difference between a conventional liquid paint and a powder coating is that the powder coating does not require a solvent to keep the binder and filler parts in a liquid suspension form.

Power Boat racing
A competition of powerboats on a circuit marked out in a selected stretch of water, usually a lake, river, or sheltered bay.

Power Boost button
Power Boost system is a mechanism which provides short bursts of increased power to create additional overtaking opportunities and action throughout the race.

Practice sessions
A Formula One Grand Prix event spans a weekend, beginning with two free practice sessions on Friday (except in Monaco, where Friday practices are moved to Thursday), and one free practice on Saturday.

Production
A production engine or car is one that is made in the original car maker factory, usually on an assembly line. With standard characteristics.

Program
Computer programs are instructions for a computer. A computer requires programs in order to function.

Prototype
The first or preliminary model of something, esp. a car. Either an experimental model or a car made in very limited quantities.

Q

Qualification sessions
A Qualifying session is held after the last free practice session. This session determines the starting order for the race. A knock-out qualifying system determines the starting order of the race. The qualifying session is split into three phases. In the first phase, all twenty cars are permitted on the track. Only their fastest time will count and drivers may complete as many laps as they wish. At the end of the first session, the slowest five cars are eliminated and will take no further part in qualifying. These cars will make up the last five grid positions in the order of their times. The times for the fifteen remaining cars are reset for the next 15 minute session. The slowest five cars make up the grid in positions 11 to 15 in the order of their times set in this session. The recorded fastest times for the ten remaining cars are then wiped in preparation for the final (10 minute) session referred to as the ‘Pole Position Shootout’. At the end of this period, the cars will be arranged on the grid in positions one to ten in accordance to their fastest lap time. In the first two sessions, cars may run any fuel load and drivers knocked out after those sessions may refuel ahead of the race. However, the top-ten drivers must start the race with whatever fuel was left in the car at the end of the final qualifying session. For all the sessions, if a driver starts a timed lap before the checkered flag falls for the end of that session, their time will count even if they cross the finishing line after the session has ended.

Qualifying
Pre race sessions in which cars race against time to determine their positions in the grid.

R

Race Lap
One circuit of a track or racetrack.

Race line
The racing line is the route racers must take in order to achieve best lap times. Also called Ideal or Perfect Line.

Race weekend
The race weekend starts with two practice sessions held on the Friday, and then another on the Saturday morning. The qualifying session takes place on Saturday afternoon, and the race takes place on Sunday.

Racing helmet
A racing helmet is a type of protective headgear used by motor sport drivers/riders. The primary goal of a motor sport helmet is driver safety – to protect the driver’s head during impact, thus preventing or reducing head injury or saving the driver’s life. Some helmets provide additional conveniences, such as ventilation, face shields, ear protection, radio device etc.

Racing seat
Racing seat provides more stability and support for drivers than normal factory seats. It holds the driver in a fixed position in the car or cockpit, allowing maximum concentration and feedback through the steering wheel. Racing seats are also lighter, which drops substantial weight from the car. They can be revised into two categories: Fixed back and Reclining seats.

Racing Seat Simulator
Racing seat simulators are made of three separate devices. A real racing seat, strong and stable chassis and steering wheel and pedals set. They provide stability and control needed for games to experience the maximum of their racing game and console.
Real time graphics
Real-time computer graphics is the sub field of computer graphics focused on producing and analyzing images in real time. The term is most often used in reference to interactive 3D computer graphics.

Reclining Seat
Seat that offers position adjustments.

Render
Computing process (an outline image) using color and shading in order to make it appear solid and three-dimensional. Also used to describe the process of calculating effects in a video editing file to produce final video output.

Reticle
A series of fine lines or fibers in the eyepiece of an optical device, such as a telescope or microscope, or on the screen of an oscilloscope, used as a measuring scale or an aid in locating objects.

Rev
Revving-Up. An act of increasing the speed of revolution of a vehicle’s engine by pressing the accelerator, esp. while the clutch is disengaged.

Riding the rails
Taking the outside line around a turn.

Roll bar
A metal bar running up the sides and across the top of a vehicle, esp. one used in motor sports, strengthening its frame and protecting the occupants should the vehicle overturn.

Roll cage
A framework of reinforcements protecting a car’s driver cabin in the event that it should roll onto its roof.

Rolling start
In a rolling start, the cars are ordered on the track and are led on a certain number of laps at a pre-determined safe speed by the safety car. Before they can accelerate to race.

rpm
Revolutions per minute. The engine’s speed.

S

Safer Track barriers
The Steel and Foam Energy Reduction (SAFER) barrier is a technology found primarily on oval automobile race tracks and intended to make racing accidents safer.

Safety car
A safety car is a car which limits the speed of competing cars (in motor sport) on a racetrack in the case of a caution period such as a accident or obstruction on the track.

Sandbag
Misleading other drivers about car’s performance during practice sessions and qualifying. With holding back car’s real performance.

Sequential shift
A sequential manual transmission (or sequential manual gearbox) is a type of manual transmission used on motorcycles and high-performance cars for auto racing, where gears are selected in order, and direct access to specific gears is not possible. With traditional manual transmissions, the driver can move from any gear, to any gear, by moving the shifter to the appropriate position.

Shoes
Race tires.

Shunt
An instance of moving cars striking violently against another. A collision.

Shut-off
A point at which a driver starts slowing down before a turn.

Shut the gate
To block an opponent attempting to pass.

SimRacers
Collective term for people who play car simulation race games.

Single-player
A single-player video game is a variant of a particular video game where input from only one player is expected throughout the course of the gaming session. Single-player game usually implies a game that can only be played by one person.

Six speed H pattern
Because of the shift quadrants in the modern manual gear boxes, the basic arrangement is often called an H-pattern. The shift pattern is usually moulded or printed on or near the gear knob.

SIXAXIS
The Sixaxis Wireless Controller (SCPH-98040) (trademarked “SIXAXIS”) was the official wireless controller for the Sony PlayStation 3. Succeeded by the DualShock3.

Slalom
A type of race in which drivers maneuver through a course marked by pylons.

Slicks
A type of tyre that has no tread pattern, used mostly in auto racing. By eliminating any grooves cut into the tread, such tires provide the largest possible contact patch to the road, and maximize traction for any given tyre dimension.

Slingshot
A type of drag racer in which the driver sits behind the rear wheels.

Slingshotting
Overtaking a car by suddenly moving out of it’s slipstream and using the reserve power.

Snowmobile
A snowmobile is a land vehicle for travel on snow that is commonly propelled by a continuous track or tracks at the rear and steered by skis at the front.

Special buttons
Some steering wheel devices offer special functions for certain video games. (e.g. Logitech’s Driving Force Pro have special command buttons for GranTurismo5).

Speed trap
An area of road in which hidden police detect vehicles exceeding a speed limit, typically by radar. An area where electronic devices are used to measure car’s speed at the end of the run.

Spin
To lose control of the car and revolving around its vertical axis.

Spoiler
A flap on a motor vehicle intended to prevent it from being lifted off the road when traveling at very high speeds. Also creates drag and grip.

Sports cars
A low-built car designed for performance at high speeds. A term used to describe a class of automobile, typically of two seats and two doors, with precise handling, powerful acceleration and braking, and attractive aesthetics.

Sportsman
A type of modified stock car with a light body and engine been both customized to meet certain performance requirements.

Sprint Race
The Sprint Race uses the grid determined in sessions one and two of the previous day’s qualifying session, and is held in the early afternoon. The race begins from a rolling start, and its duration is a maximum of 24 minutes plus one additional lap. Additionally, each team must make one mandatory pit stop between laps four and eight. Drivers are permitted four uses of PowerBoost during the Sprint Race.

Stainless steel
A form of steel containing chromium, resistant to tarnishing and rust.

Steering wheel
Certain game controllers available for arcade cabinets, personal computers and console games are designed to look and feel like a steering wheel and intended for use in racing games. Most of today’s examples employ force feedback to simulate the tactile feedback a real driver feels from a steering wheel.

Steering wheel shelf
The plate that supports and connects the steering wheel to the chassis of the race simulator.

Stock
A car as it was produced by the manufacturer. Without any additional upgrades and modifications.

Stock block
The original engine. Without additional modifications and upgrades.

Stroke
The distance the piston travels within the cylinder.

Stroke it
To drive below maximum speed in order to conserve the car before the end of a race. When a safe lead has been achieved.

Supercharger
A device that increases the pressure of the fuel-air mixture in an internal combustion engine, used in order to achieve greater efficiency and car performance.

Super car
Super car is a term used for high-end sports cars. It has been defined specifically as a very expensive, fast or powerful car.

Suspension
The system of springs and shock absorbers by which a vehicle is cushioned from road conditions. Connects a vehicle to its wheels. Suspension is contributing to the car’s handling and braking and keeping vehicle isolated from road noise, bumps, and vibrations.

Switchback
A 180° bend in a road or track. Hairpin.

T

T-bone
To crash head-on into the side of another vehicle.

Tachometer
An instrument that measures the working speed of an engine. The rpm.

Ten-tenths
Driving a car as hard and as fast as possible.

Third party manufacturers
A third-party developer is a developer not directly tied to the primary product that a consumer is using, the primary product may be hardware or software.

Throttle
A device controlling the flow of fuel or power to an engine. A throttle is the mechanism by which the flow of a fluid is managed by constriction or obstruction.

Tow
Getting a tow. When a car drafts behind an opponent’s car.

Traction control
A Traction Control system regulates the power supplied to the wheels of a vehicle.

Transmission
The mechanism by which power is transmitted from the engine to the wheels of a motor vehicle or machinery.

Tread
The thick moulded part of a vehicle tire that grips the road.

Truck racing
Truck racing is a form of motor racing which involves modified versions of heavy truck units on racing circuits.

Turbocharger
A supercharger driven by a turbine powered by the engine’s exhaust gases.

Tweak
To improve an engine’s performance by making fine adjustments to it.

U

USB port
Universal Serial Bus, a connection technology for attaching peripheral devices to a computer or other electronic machines, providing fast data exchange.

User interface
The means by which the user and a computer system interact, in particular the use of input devices and software.

V

Velcro
Velcro is a brand name of fabric hook-and-loop fasteners. A fastener for clothes or other items, consisting of two strips of thin plastic sheet, one covered with tiny loops and the other with tiny flexible hooks, which adhere when pressed together and can be separated when pulled apart deliberately.

Video device
A video or display device is an output device for presentation of information for visual or audio reception, acquired, stored, or transmitted in various forms.

Video Gaming
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device. However, with the popular use of the term “video game”, it now implies any type of display device. The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles.

Video Game accessories
A video game accessory is a hardware device that is required to use a video game console, or a PC. Essentially, video game accessories are everything except the console itself, such as controllers, memory, power adapters (AC), and audio/visual cables.

Virtual machine
In computer science, a virtual machine (VM) is a software implementation of a machine (computer) that executes programs like a real machine.

Visuals
a picture, piece of film, or display used to illustrate or accompany something.

W

Web browser
An application program that lets you see and use the text, images, and other information found on webpages on the web and other networks.

Windmill
The supercharger.

Wing
A spoiler.

Wireless
Computer networking, broadcasting, telephony, or telegraphy using radio signals.

Wires
A wheel on a sports car, having narrow metal spokes.

Wheel
A circular object that revolves on an axle and is fixed below a vehicle or other object to enable it to move easily over the ground.

Wheelbase
The distance between the front and rear axles of a vehicle.

X

X-car
A testing prototype of a race car.

Y

Yellowtail
A rookie NASCAR driver. Cars driven by rookies have yellow rear bumpers.

Yellow flag
A yellow flag is used to signal to drivers that there is a hazard such as oil or a crashed car on the track.